Cesário, VanessaRadeta, MarkoCoelho, AntónioNisi, Valentina2024-05-082024-05-082017Cesário, V., Radeta, M., Coelho, A., & Nisi, V. (2017). Shifting from the children to the teens’ usability: Adapting a gamified experience of a museum tour. In Human-Computer Interaction–INTERACT 2017: 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV 16 (pp. 464-468). Springer International Publishing.http://hdl.handle.net/10400.13/5669In this poster, we are addressing the topic of "system’s evaluation" from the point of view of assessing the usability of a gamified experience with 20 teenagers aged 15-17 years. The currently tested experience was ideally designed for children 9-10 years. In order to adapt the application to teenagers, we tested it with 20 targeted users. In this poster, we share the results and encourage a discussion among the researchers about how to adapt the gamified experience designed for children to a teenage audience.engUsabilityEvaluationInterfaceTeenagersChildrenGamified experienceSelfies.Faculdade de Ciências Exatas e da EngenhariaShifting from the Children to the Teens’ Usability: Adapting a Gamified Experience of a Museum Tourconference object10.1007/978-3-319-68059-0_52