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Marinho Antunes Paolinelli, Luisa

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Now showing 1 - 3 of 3
  • Visões críticas do "nós": o jogo divertido da imagem nacional
    Publication . Antunes, Luísa Marinho
    This paper aims at studying the characteristics of humour in Literatures in Portuguese, in tales, short narratives and novels, so as to uncover the traits of a Portuguese humoristic tradition of its own. The texts under scope have in common the problematic of the national profile approached in a humoristic way. The current analysis draws on a corpus of Portuguese texts by João Ubaldo Ribeiro (Brazil), Pepetela, (Angola), and Germano de Almeida (Cape Verde). The authors follow the Portuguese Literature tradition of using humour as a cognitive and ontological instrument, as a privileged form of knowing the individual and the collective community to which they belong. Through the creation of various narrative situations, which depict the encounter between national characters and foreigners (a football game, in the case of the Brazilian text; a criminal investigation involving agents from Angola and the FBI, in Pepetela’s novel; the return from the United States of a Cape Verdean immigrant and his attempts to modernize his homeland in the American way), the novelists reflect upon their identity using a satirical perspective. Alterity fosters the mirror in which the “one” watching the “other” (most times making the foreigner look ridicule and less cunning than himself) acknowledges his own national characteristics and situation in the world. Humour is the possibility of finding the inner voice “us” and opens up the way to change through laughter.
  • Tem mas não há: sorrir em Timor
    Publication . Bazenga, Aline; Antunes, Luísa Marinho
    The utterance “tem mas não há” (→ it exists, but one doesn’t have it), produced by a Timorese speaker, is the starting point for a reflection about humour strategies. The hypothesis hereby put forth draws on the concept related to “language play” by Wittgenstein. Just as with some other “language play”, humour can be also perceived as a human activity observant of rules, the learning/acquisition of which is possible via observation of situations that trigger a smile and laughter. Thus, the knowledge of the rules of the game depends on the awareness of multiple meanings attributed to words and, with these, to things, to reality and to the world. The knowledge of what makes one laugh is part of one’s cognitive competence necessary to participate in humour games. And that something which makes one smile seems to be all that one conceives as “being out of place”, that is disrupting the sets of beliefs – in a world governed by the sense of a shared thought. By extending our reflection to other examples, we will defend the hypothesis that fruition in humour depends on the players’ cognitive activity, their competence in the task of “re-making” the senses of the vision of the world projected as a shared object.