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Abstract(s)
O cancro pediátrico continua a ser a maior causa de morte nas crianças em Portugal. Por ano
registam-se cerca de 400 novos casos. Os tipos de cancro mais comuns são Leucemia e
Linfoma de Hodgkin. A média de idades com mais casos é entre os 10 e 12 anos. O período
de tratamento pode variar entre meses a anos, consoante o caso. A quimioterapia é um dos
tratamentos mais utilizados para tratar estes dois tipos de cancro. A duração e o número de
sessões é ajustada consoante a gravidade da doença e pode durar entre 10 minutos a várias
horas por sessão. Uma das queixas mais frequentes das crianças é a fatiga e a duração dos
tratamentos.
As atividades mais frequentes durante este período de tratamento incluem brinquedos, jogos
de consola e televisão. Contudo, a criança não consegue abstrair-se do ambiente hospitalar
e está alerta para todos os sinais sonoros e visuais que ocorrem à sua volta.
Nesta dissertação, proponho a criação de um jogo em realidade virtual como método de
distração da dor. A utilização de um “head-mounted display” sem fios permite que a criança
passe a estar num ambiente virtual distinto do ambiente do tratamento, que tenha liberdade
de movimentos e uma vez que o aparelho inclui colunas de som embutidas permite, também,
a abstração dos sons característicos do ambiente hospitalar. Este estudo tem como objetivo
a criaçãp de um ambiente em realidade virtual, pensado para utilização em Occulus Go,
recorrendo a uma experiência com a duração mínima de 20 minutos onde, para progredir no
jogo, é necessário completar tarefas.
Pediatric cancer remains the leading cause of death in children in Portugal. There are about 400 new cases per year. The most common types of cancer are Leukemia and Hodgkin's Lymphoma. The average age among most cases is between 10-12 years. The treatment period can vary from months to years, depending on the case. Chemotherapy is one of the most used treatments to treat these two types of cancer. The duration and number of sessions are adjusted depending on the disease’s severity and can last from 10 minutes to several hours per session. One of the most frequent complaints of children is fatigue and the duration of treatments. The most frequent activities during this treatment period include toys, console games, and television. However, the child cannot abstract himself from the hospital environment and is alert to all the audible and visual signals. In this thesis, I propose creating a virtual reality game as a method of pain distraction. A wireless head-mounted display that allows the child to be in a virtual environment distinct from the treatment environment, with freedom of movement. Since the device includes built-in speakers, it also enables the abstraction of the hospital environment’s sounds. This study aims the creation of a virtual reality system, using unity 3d, designed for Occulus Go. Resorting to an experience lasting at least 20 minutes where along the way it is necessary to fulfill tasks to progress.
Pediatric cancer remains the leading cause of death in children in Portugal. There are about 400 new cases per year. The most common types of cancer are Leukemia and Hodgkin's Lymphoma. The average age among most cases is between 10-12 years. The treatment period can vary from months to years, depending on the case. Chemotherapy is one of the most used treatments to treat these two types of cancer. The duration and number of sessions are adjusted depending on the disease’s severity and can last from 10 minutes to several hours per session. One of the most frequent complaints of children is fatigue and the duration of treatments. The most frequent activities during this treatment period include toys, console games, and television. However, the child cannot abstract himself from the hospital environment and is alert to all the audible and visual signals. In this thesis, I propose creating a virtual reality game as a method of pain distraction. A wireless head-mounted display that allows the child to be in a virtual environment distinct from the treatment environment, with freedom of movement. Since the device includes built-in speakers, it also enables the abstraction of the hospital environment’s sounds. This study aims the creation of a virtual reality system, using unity 3d, designed for Occulus Go. Resorting to an experience lasting at least 20 minutes where along the way it is necessary to fulfill tasks to progress.
Description
Keywords
Realidade virtual Tratamento de cancro pediatrico Distração da dor Virtual reality Pediatric cancer treatment Pain distraction Design and Media Interactive . Faculdade de Ciências Exatas e da Engenharia