Publicação
Prompt-gaming: a pilot study on LLM-evaluating agent in a meaningful energy game
| datacite.subject.fos | Ciências Naturais::Ciências da Computação e da Informação | |
| dc.contributor.author | Isaza-Giraldo, Andrés | |
| dc.contributor.author | Bala, Paulo | |
| dc.contributor.author | Campos, Pedro F. | |
| dc.contributor.author | Pereira, Lucas | |
| dc.contributor.author | Bala, Paulo | |
| dc.contributor.author | Pereira Campos, Pedro Filipe | |
| dc.contributor.author | Pereira, Lucas | |
| dc.date.accessioned | 2026-07-20T15:13:29Z | |
| dc.date.available | 2026-07-20T15:13:29Z | |
| dc.date.issued | 2024-05-02 | |
| dc.description.abstract | Building on previous work on incorporating large language mod els (LLM) in gaming, we investigate the possibility of implement ing LLM as evaluating agents of open-ended challenges in serious games and its potential to facilitate a meaningful experience for the player. We contribute with a sustainability game prototype in a single natural language prompt about energy communities and we tested it with 13 participants inside ChatGPT-3.5. Two partici pants were already aware of energy communities before the game, and eight of the remaining 11 gained valuable knowledge about the specifc topic. Comparing ChatGPT-3.5 evaluations of players’ interaction with an expert’s assessment, ChatGPT-3.5 correctly evaluated 81% of player’s answers. Our results are encouraging and show the potential of using LLMs as mediating agents in ed ucational games, while also allowing easy prototyping of games through natural language prompts. | eng |
| dc.identifier.citation | Andrés Isaza-Giraldo, Paulo Bala, Pedro F. Campos, and Lucas Pereira. 2024. Prompt-Gaming: A Pilot Study on LLM-Evaluating Agent in a Meaningful Energy Game. In Extended Abstracts of the CHI Conference on Human Factorsin Computing Systems (CHI EA ’24), May 11–16, 2024 | |
| dc.identifier.doi | 10.1145/3613905.3650774 | |
| dc.identifier.isbn | 979-8-4007-0331-7/24/05 | |
| dc.identifier.uri | http://hdl.handle.net/10400.13/7877 | |
| dc.language.iso | eng | |
| dc.peerreviewed | yes | |
| dc.publisher | Association for Computing Machinery (ACM) | |
| dc.relation.ispartof | Extended Abstracts of the CHI Conference on Human Factors in Computing Systems | |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc/4.0/ | |
| dc.subject | Large Language Models (LLMs) | |
| dc.subject | Serious games | |
| dc.subject | Game-based Learning | |
| dc.subject | Sustainability | |
| dc.subject | Energy communities | |
| dc.subject | Natural Language Pro cessing (NLP) | |
| dc.subject | . | |
| dc.subject | Faculdade de Ciências Exatas e da Engenharia | |
| dc.title | Prompt-gaming: a pilot study on LLM-evaluating agent in a meaningful energy game | eng |
| dc.type | conference paper | |
| dspace.entity.type | Publication | |
| oaire.citation.conferenceDate | 2024 | |
| oaire.citation.conferencePlace | Honolulu, HI, USA | |
| oaire.citation.title | Extended Abstracts of the CHI Conference on Human Factorsin Computing Systems (CHI EA ’24) | |
| oaire.version | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |
| person.familyName | Bala | |
| person.familyName | Pereira Campos | |
| person.familyName | Pereira | |
| person.givenName | Paulo | |
| person.givenName | Pedro Filipe | |
| person.givenName | Lucas | |
| person.identifier | IkF3sn4AAAAJ | |
| person.identifier.ciencia-id | 911F-BB1A-C970 | |
| person.identifier.ciencia-id | 7C19-B5E5-01CA | |
| person.identifier.ciencia-id | 421F-7B0E-8647 | |
| person.identifier.orcid | 0000-0003-1743-0261 | |
| person.identifier.orcid | 0000-0001-7706-5038 | |
| person.identifier.orcid | 0000-0002-9110-8775 | |
| person.identifier.rid | H-4480-2014 | |
| person.identifier.scopus-author-id | 8909782300 | |
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