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Advisor(s)
Abstract(s)
This late-breaking work presents initial results regarding a novel mobile-projection system, aimed
at helping people to learn how to walk with crutches. The existing projection-based solutions for
gait training disorders are based on walking over a fixed surface (usually a treadmill). In contrast,
our solution projects visual cues (footprints and crutch icons) directly into the floor, augmenting the
physical space surrounding the crutches, in a portable way. Walking with crutches is a learning skill
that requires continuous repetition and constant attention to detail to make sure they are being used
correctly, avoiding negative consequences, such as falls or injuries. We conducted expert consultation
sessions, and we identified the main issues that patients face when walking with crutches. This informed the design of Augmented Crutches. We performed a qualitative evaluation and conclude
with design implications: the importance of timing, self-assurance and awareness.
Description
Keywords
Rehabilitation Assisted walking Augmented experiences User experience Interaction design Augmented reality . Faculdade de Ciências Exatas e da Engenharia
Citation
Peres, B., Campos, P. F., & Azadegan, A. (2019, May). Digitally augmenting the physical ground space with timed visual cues for crutch-assisted walking. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (pp. 1-6).
Publisher
ACM