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You're the voice: evaluating user interfaces for encouraging underserved youths to express themselves through creative writing

datacite.subject.fosCiências Naturais::Ciências da Computação e da Informação
datacite.subject.fosCiências Sociais::Ciências da Comunicação
dc.contributor.authorGonçalves, Frederica
dc.contributor.authorCampos, Pedro
dc.contributor.authorHanna, Julian
dc.contributor.authorAshby, Simone
dc.contributor.authorGonçalves, Frederica
dc.contributor.authorPereira Campos, Pedro Filipe
dc.date.accessioned2026-07-14T09:07:04Z
dc.date.available2026-07-14T09:07:04Z
dc.date.issued2015-06-22
dc.description.abstractMinority groups are the fastest growing demographic in the U.S. In addition, the poverty level in the U.S. is the highest it has been in the last 50 years. We argue that the communi ty needs more research addressing this user segment, and we present a novel study about how underserved youths react when presented with different UI designs aimed at promoting creative writing. The act of creative writing per se can become the driver of change among underserved teenagers, and researchers should strive to discover novel UI designs that can effectively increase this target group’s productivity, creativity and mental well-being. Using MS Word as baseline, our contribution analyzes the influence of a Zen-like tool (designed by the authors and called Haven), a nostalgic but realistic typewriting tool (Hanx Writer), and a stress-based tool that eliminates writer’s block by provid ing consequences for procrastination (Write or Die). Our results suggest that the Zen characteristics of our tool Ha ven were capable of conveying a sense of calm and concen tration to the users, making them feel better and also write more. The nostalgic Hanx typewriter also fared very well with regard to mental well-being and productivity, as meas ured by average number of words written. Contrary to our initial expectations, the stress-based UI (Write or Die) had the lowest productivity levels.eng
dc.identifier.citationGonçalves, F., Campos, P., Hanna, J., & Ashby, S. (2015, June). You're the Voice: Evaluating user interfaces for encouraging underserved youths to express themselves through creative writing. In Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition (pp. 63-72).
dc.identifier.doi10.1145/2757226.2757236
dc.identifier.isbn978-1-4503-3598-0/15/06
dc.identifier.urihttp://hdl.handle.net/10400.13/7860
dc.language.isoeng
dc.peerreviewedn/a
dc.publisherAssociation for Computing Machinery (ACM)
dc.relation.ispartofProceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/
dc.subjectUser studies
dc.subjectUser experience design
dc.subjectCreative writing
dc.subjectCreativity support tools
dc.subjectCivic media
dc.subject.
dc.subjectEscola Superior de Tecnologias e Gestão
dc.subjectFaculdade de Ciências Exatas e da Engenharia
dc.titleYou're the voice: evaluating user interfaces for encouraging underserved youths to express themselves through creative writingeng
dc.typeconference paper
dspace.entity.typePublication
oaire.citation.conferenceDate2015
oaire.citation.conferencePlaceGlasgow, United Kingdom
oaire.citation.endPage72
oaire.citation.startPage63
oaire.citation.titleProceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNameGonçalves
person.familyNamePereira Campos
person.givenNameFrederica
person.givenNamePedro Filipe
person.identifier.ciencia-id9B1F-5577-2FC3
person.identifier.ciencia-id7C19-B5E5-01CA
person.identifier.orcid0000-0002-8857-6244
person.identifier.orcid0000-0001-7706-5038
person.identifier.scopus-author-id56421560700
relation.isAuthorOfPublicationc7840130-98de-4c84-bbc6-36170eaf4b35
relation.isAuthorOfPublicationfb4a962b-b799-4ba2-8778-3d9d0a64b2b0
relation.isAuthorOfPublication.latestForDiscoveryc7840130-98de-4c84-bbc6-36170eaf4b35

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