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Orientador(es)
Resumo(s)
ABSTRACT
Diogo Cabral
Madeira-ITI, Univ. of Madeira
Campus Univ. da Penteada
9000-930 Funchal, Portugal
+351 291 721 006
diogo.cabral@m-iti.org
User interface software and technologies have been evolving
significantly and rapidly. This poster presents a break
through user experience that leverages multisensorial prim
ing and embedded interaction and introduces an interactive
piece of furniture called Sense.Seat. Sensory stimuli such as
calm colors, lavender and other scents as well as ambient
soundscapes have been traditionally used to spark creativity
and promote well-being. Sense.Seat is the first computa
tional multisensorial seat that can be digitally controlled and
vary the frequency and intensity of visual, auditory and ol
factory stimulus. It is a new user interface shaped as a seat
or pod that primes the user for inducing improved mood and
cognition, therefore improving the work environment.
Descrição
Palavras-chave
Multisensorial Priming Interactive furniture Ergonomics Input and output Interaction design User experience . Faculdae de Ciências Exatas e da Engenharia Escola Superior de Tecnologias e Gestão
Contexto Educativo
Citação
Campos, P. F., Cabral, D., & Gonçalves, F. (2018, October). Sense. Seat: Inducing Improved Mood and Cognition through Multisensorial Priming. In Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology (pp. 72-74).
Editora
Association for Computing Machinery (ACM)
