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Authors
Abstract(s)
Um dos principais problemas dos jogadores de futebol são as lesões que sofrem durante
a carreira. Por isso, os clubes profissionais investem em equipas médicas especializadas
para contornar esse problema. Com a evolução das tecnologias interativas, têm sido muito
os estudos para resolver esse problema e trazer mais opções para o campo científico.
Apesar desse esforço, ainda faltam estudos sobre a introdução de tecnologias interativas
nesses contextos. Desenvolvemos um sistema para testar se o uso dessas novas
tecnologias, mais especificamente a realidade virtual, poderia trazer mais motivação e
evitar a monotonia de atletas profissionais na realização de exercícios de reabilitação. Ao
longo desta dissertação, iremos explicar todos os processos que foram realizados até
chegar ao sistema atual. A explicação do processo inclui os exercícios de reabilitação
física escolhidos, bem como o desenvolvimento do software que os envolve. Os estudos
realizados durante esta tese revelaram feedback positivo entre os atletas e há potencial de
trabalho futuro em termos de utilidade do sistema.
One of the main problems of football players is the injuries they suffer during their careers. For that reason, professional clubs invest in specialized medical staff to overpass this problem. With the evolution of interactive technologies, many studies have been made to address this problem and bring more options to the scientific field. Despite this effort, there is still a lack of studies regarding the introduction of interactive technologies in these contexts. We developed a system to test whether the usage of these new technologies, more specifically virtual reality, could bring better motivation and avoid monotony in professional athletes when performing rehabilitation exercises. Throughout this dissertation, we will explain all the processes that were performed until reaching the current system. The explanation of the process includes the physical rehabilitation exercises chosen, as well as the software development entailing those exercises. The studies performed during this thesis revealed positive feedback among athletes and there is future work potential in terms of the usefulness of the system.
One of the main problems of football players is the injuries they suffer during their careers. For that reason, professional clubs invest in specialized medical staff to overpass this problem. With the evolution of interactive technologies, many studies have been made to address this problem and bring more options to the scientific field. Despite this effort, there is still a lack of studies regarding the introduction of interactive technologies in these contexts. We developed a system to test whether the usage of these new technologies, more specifically virtual reality, could bring better motivation and avoid monotony in professional athletes when performing rehabilitation exercises. Throughout this dissertation, we will explain all the processes that were performed until reaching the current system. The explanation of the process includes the physical rehabilitation exercises chosen, as well as the software development entailing those exercises. The studies performed during this thesis revealed positive feedback among athletes and there is future work potential in terms of the usefulness of the system.
Description
Keywords
Interação humano-computador Realidade virtual Atletas Futebol Treino físico Treino cognitivo Human-computer interaction Virtual reality Athletes Soccer Physical training Cognitive training International Master of Interactive Media Design . Faculdade de Ciências Exatas e da Engenharia