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Orientador(es)
Resumo(s)
In this work, we will assess and compare two content-equivalent cognitive training (CT) interventions delivered
in desktop virtual reality (VR) (Reh@City v2.0) and paper-and-pencil (Task generator (TG)) formats in a sample
of patients with mental and behavioral disorders. We found that both CT methodologies were associated with
favorable cognitive, mood and quality of life outcomes observed in both the short (immediately after the
intervention) and the long-term (two-months follow-up). We conclude that these CT methods should be viewed as
complementary approaches in the treatment of mental and behavioral disorders.
Descrição
Palavras-chave
Cognitive training Desktop virtual reality Ecological validity Psychiatric setting Mental disorders Behavioral disorders . Faculdade de Ciências Exatas e da Engenharia
Contexto Educativo
Citação
Câmara, J., Ferreira, R., Teixeira, L., Nóbrega, J., Romeira, C., & Faria, A. L. (2021). Efficacy of adaptive cognitive training through desktop virtual reality and paper-and-pencil in the treatment of mental and behavioral disorders. in Proc. 13th Intl Conf. on Disability, Virtual Reality and Assoc. Technologies, P Gamito, D Brown, and S Koenig (Eds), pp. 112–113, Serpa, Portugal, 8-10 Sept. 2021.
Editora
Universidade Lusófona de Humanidades e Tecnologias, Portugal
