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Efficacy of adaptive cognitive training through desktop virtual reality and paper-and-pencil in the treatment of mental and behavioral disorders

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Resumo(s)

In this work, we will assess and compare two content-equivalent cognitive training (CT) interventions delivered in desktop virtual reality (VR) (Reh@City v2.0) and paper-and-pencil (Task generator (TG)) formats in a sample of patients with mental and behavioral disorders. We found that both CT methodologies were associated with favorable cognitive, mood and quality of life outcomes observed in both the short (immediately after the intervention) and the long-term (two-months follow-up). We conclude that these CT methods should be viewed as complementary approaches in the treatment of mental and behavioral disorders.

Descrição

Palavras-chave

Cognitive training Desktop virtual reality Ecological validity Psychiatric setting Mental disorders Behavioral disorders . Faculdade de Ciências Exatas e da Engenharia

Contexto Educativo

Citação

Câmara, J., Ferreira, R., Teixeira, L., Nóbrega, J., Romeira, C., & Faria, A. L. (2021). Efficacy of adaptive cognitive training through desktop virtual reality and paper-and-pencil in the treatment of mental and behavioral disorders. in Proc. 13th Intl Conf. on Disability, Virtual Reality and Assoc. Technologies, P Gamito, D Brown, and S Koenig (Eds), pp. 112–113, Serpa, Portugal, 8-10 Sept. 2021.

Projetos de investigação

Unidades organizacionais

Fascículo

Editora

Universidade Lusófona de Humanidades e Tecnologias, Portugal

Licença CC