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Advisor(s)
Abstract(s)
Creative industries’ workers are becoming more prominent
as countries move towards intellectual-based economies.
Consequently, the workplace needs to be reconfigured so
that creativity and productivity can be better promoted at
shared workspaces. We report on a study based on diaries,
interviews and probes, with 8 creative industries’ profes sionals at a co-working space, with the goal of understand ing their advantages and disadvantages, and causes for
cognitive disruptions. Findings indicate that temperature,
noise and coworkers’ requests are the main causes for dis ruptions in the work processes. The insights are used to
inform the design process of SENSE-SEAT, a seat with em bedded sensors and tangible actuators, as a contribution
to reimagining the role of tangible and embedded interac tion in intelligent furniture. We are currently at a prototyping
stage, with 3D prints and 3D renders and we explain the
design process and outlining the early results.
Description
Keywords
Tangible interaction Sensor-based furniture Interaction design . Faculdade de Ciências Exatas e da Engenharia
Citation
Ehrenberg, N., Silva, J. L., & Campos, P. (2018, March). SENSE-SEAT: challenging disruptions in shared workspaces through a sensor-based SEAT. In Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction (pp. 260-265).
Publisher
ACM