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Advisor(s)
Abstract(s)
Developments in Virtual Reality (VR) technology have modified
the creative potential of each individual. We introduce a new con cept, called "mild place illusion", as a new paradigm for designing
VR-based user interfaces targeted at stimulating creativity. We
show that for creative tasks - such as creative writing, new product
ideation, and brainstorming - a "just-enough" amount of place illu sion leads to a greater self-perception of creativity, as opposed to a
"full-level" place illusion. This is a somewhat unexpected result
since one would suppose, a priori, to have the full-level place illu sion as the optimal setup for stimulating creativity. We considered
that the methodology in this work was fairly complex, but our re sults show – through a data triangulation approach – that we were
able to identify more consistent and personal creative experiences.
Therefore, the main contribution of this paper is a new paradigm
for designing VR user interfaces targeted at stimulating creativity
by showing that a “one-illusion interspace” leads to a greater self perception of creativity.
Description
Keywords
Creative writing tools Human computer interaction Creativity support tools User interface design User experience design . Faculdade de Ciências Exatas e da Engenharia
Citation
Gonçalves, F., & Campos, P. (2018, September). Mild place illusion: a virtual reality factor to spark creativity in writing. In Proceedings of the 36th European Conference on Cognitive Ergonomics (pp. 1-8).
Publisher
ACM