Repository logo
 
Loading...
Thumbnail Image
Publication

Shifting from the Children to the Teens’ Usability: Adapting a Gamified Experience of a Museum Tour

Use this identifier to reference this record.

Advisor(s)

Abstract(s)

In this poster, we are addressing the topic of "system’s evaluation" from the point of view of assessing the usability of a gamified experience with 20 teenagers aged 15-17 years. The currently tested experience was ideally designed for children 9-10 years. In order to adapt the application to teenagers, we tested it with 20 targeted users. In this poster, we share the results and encourage a discussion among the researchers about how to adapt the gamified experience designed for children to a teenage audience.

Description

Keywords

Usability Evaluation Interface Teenagers Children Gamified experience Selfies . Faculdade de Ciências Exatas e da Engenharia

Citation

Cesário, V., Radeta, M., Coelho, A., & Nisi, V. (2017). Shifting from the children to the teens’ usability: Adapting a gamified experience of a museum tour. In Human-Computer Interaction–INTERACT 2017: 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV 16 (pp. 464-468). Springer International Publishing.

Research Projects

Organizational Units

Journal Issue

Publisher

Springer International Publishing

Altmetrics