Repository logo
 
Publication

When play gets serious: can a game-based mobile application serve as an intervention for preventing intimate partner violence among emerging adults?

datacite.subject.fosCiências Sociais::Psicologia
dc.contributor.authorSaial, Ana Cristina
dc.contributor.authorRúbio, Élvio Gouveia
dc.contributor.authorPortugal, Alda
dc.contributor.authorPeres, Beatriz Jardim
dc.contributor.authorSatar, Muhammad
dc.contributor.authorRelvas, Ana Paula
dc.contributor.authorGouveia, Élvio Rúbio
dc.contributor.authorPortugal, Alda
dc.date.accessioned2025-11-14T12:08:22Z
dc.date.available2025-11-14T12:08:22Z
dc.date.issued2025-10-13
dc.description.abstractGames have been an approach used to facilitate increased knowl edge and changes in attitudes and behaviors related to well-being and mental health. However, the design and application of games to sensitive topics such as intimate partner violence (IPV) needs more exploration. Therefore, this 120-minute game-based work shop aims to analyze the perceptions collected from stakeholders (emerging adults aged 18-24; N=19) regarding the acceptability of using games and mobile applications to raise awareness of IPV, through a qualitative cross-sectional study. This research presents a preliminary study to inform the development of a game-based mobile intervention designed to increase knowledge and prevent IPV among emerging adults. This study contributes to a better un derstanding of the application of games to IPV among emerging adults, also highlighting the value of digital tools, such as mobile applications. More studies are needed on the design of games and digital tools that respond to the IPV problem. However, this work is still preliminary, and the insights gained from it will help to improve future work.eng
dc.identifier.citationACM Reference Format: Ana Cristina Saial, Élvio Rúbio Gouveia, Alda Portugal, Beatriz Jardim Peres, Muhammad Satar, and Ana Paula Relvas. 2025. When Play Gets Serious: Can a game-based mobile application serve as an intervention for preventing intimate partner violence among emerging adults?. In Companion Proceed ings Annual Symposium on Computer-Human Interaction in Play (CHI PLAY Companion ’25), October 13–16, 2025, Pittsburgh, PA, USA. ACM, New York, NY, USA, 6 pages. https://doi.org/10.1145/3744736.3749356
dc.identifier.doi10.1145/3744736.3749356
dc.identifier.isbn979-8-4007-2023-9/25/10
dc.identifier.urihttp://hdl.handle.net/10400.13/7463
dc.language.isoeng
dc.peerreviewedno
dc.publisherAssociation for Computing Machinery (ACM)
dc.relationUIDP/50012/2020
dc.relation.ispartofCompanion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/
dc.subjectGames
dc.subjectMobile applications
dc.subjectIntimate partner violence
dc.subjectPrevention
dc.subjectEmerging adulthood
dc.subject.
dc.subjectFaculdade de Ciências Sociais
dc.subjectFaculdade de Artes e Humanidades
dc.titleWhen play gets serious: can a game-based mobile application serve as an intervention for preventing intimate partner violence among emerging adults?eng
dc.typeconference paper
dspace.entity.typePublication
oaire.citation.conferenceDate2025
oaire.citation.conferencePlacePittsburgh (USA)
oaire.citation.endPage214
oaire.citation.startPage209
oaire.citation.titleCompanion Proceedings Annual Symposium on Computer-Human Interaction in Play (CHI PLAY Companion ’25)
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.affiliation.nameUniversidade da Madeira
person.familyNameGouveia
person.familyNamePortugal
person.givenNameÉlvio Rúbio
person.givenNameAlda
person.identifier.ciencia-id3B10-8BDF-0D67
person.identifier.orcid0000-0003-0927-692X
person.identifier.orcid0000-0001-8951-2077
relation.isAuthorOfPublicationbac4d787-0647-4e23-82d0-0a905ddcd3e1
relation.isAuthorOfPublication20d3fa52-98bb-494f-bc49-2fe72bd84295
relation.isAuthorOfPublication.latestForDiscoverybac4d787-0647-4e23-82d0-0a905ddcd3e1

Files

Original bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
When Play Gets Serious.pdf
Size:
4.89 MB
Format:
Adobe Portable Document Format
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
4.03 KB
Format:
Item-specific license agreed upon to submission
Description: