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Abstract(s)
O desperdício alimentar é uma questão de grande relevância para todos os países do mundo. Muitas
entidades e governos trabalham no sentido de encontrar uma solução para diminuir ou minimizar o
desperdício desde a sua produção até ao consumo dos alimentos. Uma dessas entidades é o Banco
Alimentar da Madeira contra a Fome, que promove campanhas de sensibilização direcionadas a
diferentes grupos da população. Realizam visitas de estudo às escolas, mas têm notado um pouco
envolvimento e eficácia nestas campanhas direccionadas para as crianças. Em parceria com o Banco
Alimentar da Madeira contra a Fome, foi construído um jogo que tem como objetivo sensibilizar
para a prevenção do desperdício alimentar. Esta experiência, dirigida a crianças dos 8 aos 12 anos,
foi desenvolvida com o Unreal Engine 5 para telemóvel. Foram realizadas pesquisas sobre outras
iniciativas para perceber de que forma o nosso trabalho poderia ser uma mais-valia para a área.
Foram realizados vários estudos durante o ciclo de desenvolvimento para avaliar a eficácia e o nível
de diversão do jogo. O jogo provou ter potencial para uma utilização bem sucedida num cenário
real, com a faixa etária definida, em ensinar ações de redução do desperdício alimentar.
Food waste is an issue of high relevance to all countries around the globe. Many entities and governments work towards finding a solution to decrease or minimise the waste from its production to the consumption of the food. One such entity is Banco Alimentar da Madeira contra a Fome, promoting awareness campaigns for different groups of the population. They conduct field trips to schools, but have noticed a low level of engagement and effectiveness in these campaigns targeted at children. In partnership with Banco Alimentar da Madeira contra a Fome, a game was build that aims to raise awareness to prevent food waste. This experience targets children from ages 8 to 12, was developed with Unreal Engine 5 for mobile. Research was performed in other initiatives to find how our work could be a positive addition to the area. Various studies were conducted during our various iterative steps during the development cycle to evaluate the effectiveness and amusement level of the game. The game proved to have potential for a successful deployment in a real world scenario, for the target age group defined, in teaching food waste reduction actions.
Food waste is an issue of high relevance to all countries around the globe. Many entities and governments work towards finding a solution to decrease or minimise the waste from its production to the consumption of the food. One such entity is Banco Alimentar da Madeira contra a Fome, promoting awareness campaigns for different groups of the population. They conduct field trips to schools, but have noticed a low level of engagement and effectiveness in these campaigns targeted at children. In partnership with Banco Alimentar da Madeira contra a Fome, a game was build that aims to raise awareness to prevent food waste. This experience targets children from ages 8 to 12, was developed with Unreal Engine 5 for mobile. Research was performed in other initiatives to find how our work could be a positive addition to the area. Various studies were conducted during our various iterative steps during the development cycle to evaluate the effectiveness and amusement level of the game. The game proved to have potential for a successful deployment in a real world scenario, for the target age group defined, in teaching food waste reduction actions.
Description
Keywords
Desenho de jogos Serious games Redução do desperdício alimentar Sustentabilidade Crianças Game design Food waste reduction Sustainability Children Informatics Engineering . Faculdade de Ciências Exatas e da Engenharia