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- HomeTree: an art inspired mobile eco-feedback visualizationPublication . Quintal, Filipe; Nisi, Valentina; Nunes, Nuno; Barreto, Mary; Pereira, LucasThis paper presents HomeTree a prototype of an art-inspired mobile eco feedback system. The system is implemented on a tablet PC and relies on a non intrusive energy-monitoring infrastructure to access consumption and power event information. Our prototype addresses an important problem in eco feedback, which is the fact that users loose interest about their energy consump tion after a period of several weeks. To accomplish this HomeTree implements a dual visualization strategy. Initially HomeTree presents users with a screensa ver that shows energy consumption mapped in a dynamic illustration of the lo cal forest. Through this strategy we leverage the emotional connection between the short-term energy consumption and the long-term effects on nature through the local depicted landscape. In a second mode of operation users can interact with HomeTree directly by checking the historical records of their consumption data, and check which days or weeks they have reduced or increased consump tion. Furthermore a comparison with a more objective baseline, such as the city of Funchal energy consumption is provided, in order to give users a sense of the level of their consumption in a wider context.
- What-a-Watt: exploring electricity production literacy through a long term eco-feedback studyPublication . Quintal, Filipe; Pereira, Lucas; Nunes, Nuno J.; Nisi, ValentinaThis paper presents the design, implementation and evaluation of an eco-feedback system capable of providing detailed household consumption information and also real-time production breakdown per energy source. We build on recent studies reporting an increased awareness generated by eco feedback systems that also integrate micro-production information, taking advantage of a closed grid production network on an island with a high concentration of renewables, we deployed the What-a-Watt system in a building with 9 households for a period of 34 consecutive weeks. Results show that all the participating families have shown increased awareness of the production and distribution of electricity, thus becoming more familiarized with concepts such as the different sources of energy and how their availability relates to external variables such as weather conditions and time of day. Furthermore, our results also show, that the families using our system have managed to reduce their overall consumption. This research is a first attempt to provide more effective eco-feedback systems to consumers by integrating complex Smartgrid information in the feedback.
- SINAIS from Fanal: design and evaluation of an art-inspired eco-feedback systemPublication . Nisi, Valentina; Nunes, Nuno Jardim; Quintal, Filipe; Barreto, MaryIn this paper we present the challenges exposed during the designing, implementing and assessment of a novel eco feedback system resulting from the intersection of human computer interaction (HCI), and Digital Art. We explore how a digital art mode of inquiry can contribute to expose existing challenges in eco-feedback technology. Our new art inspired eco-feedback visualization, maps electricity consumption to effects on natural elements of the local natural landscape. The feedback was piloted with eight local families for four weeks. Reactions of the users were assessed through interviews and quantitative measures. Our findings showed that users found the mapping of the eco feedback to artistic representations of elements of the natural environment somehow compelling, despite lacking of clear quantitative information. In conclusion, the conducted study provide useful findings and insights into future deployment of eco-feedback using artistic visualizations, information visualization and motivating behavior change.
- Watt-I-see: design and evaluation of an interactive installation using eco-feedforward strategiesPublication . Quintal, Filipe; Barreto, Mary; Jorge, Clinton; Nisi, Valentina; Nunes, Nuno J.In this paper, we present the design and evaluation of Watt-I-See (WISE), a tangible interactive installation aimed at probing awareness in two target audiences (children and adults) about renew able energy resources that could inform eco-feedforward strategies. Our system combines a tan gible interface representing five different energy sources, with a set of Lego™ blocks used to manipulate different weather conditions that affect the available energy mix. Through the evalu ation of WISE, our main goal was to expose users to the effort necessary to produce the energy used in our day-to-day lives. We evaluated the installation separately for children and adults. The focus on children was due to their importance in the overall household consumption and their role in future scenarios where consumers will have to adapt to the availability of renewable energy sources. The focus on adults was to observe the impact of such information in their decision mak ing regarding their routines. Our findings highlight the success of the interface in engaging chil dren and adults, creating awareness between weather conditions and energy production and the fossil-fuel energy baseline in the grid. Overall, the study highlights the importance of providing a close point-of-interaction feedback as it enables a better understanding of energy-related decisions, reactions, and availability of resources.
- Watt-I-See: A Tangible Visualization of EnergyPublication . Quintal, Filipe; Jorge, Clinton; Nisi, Valentina; Nunes, Nuno JardimThis paper describes a tangible visualization that explores the link between the impact of energy feedback on household consumers and the resource demand impact on energy production. Specifically, it positions a novel perspective attempting to move beyond the known limitations of current eco-feedback systems and contributes to enhance our understanding of how consumers comprehend energy production. The work is informed by a comprehensive study of an installation that displays the ratio of current power generation sources and the percentage of grid renewables. The paper provides design insights for creating novel eco-feedback visualizations that leverage the balance between user lifestyles and the desire to influence consumption behaviors and practices. Evaluation results show an increase in energy literacy and awareness as well as identifies high consumer preferences towards simple, representative interfaces and ubiquitous immediate feedback. Our study shows potential in terms of future scenarios for eco-feedback in distributed energy micro-generation and other inevitable disruptive changes for the energy utility.