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Closing the loop in exergaming - Health benefits of biocybernetic adaptation in senior adults

dc.contributor.authorMuñoz, John Edison
dc.contributor.authorCameirão, M.
dc.contributor.authorBermúdez i Badia, S.
dc.contributor.authorGouveia, E. Rubio
dc.date.accessioned2022-09-13T09:25:03Z
dc.date.available2022-09-13T09:25:03Z
dc.date.issued2018
dc.description.abstractExergames help senior players to get physically active by promoting fun and enjoyment while exercising. However, most exergames are not designed to produce recommended levels of exercise that elicit adequate physical responses for optimal training in the aged population. In this project, we developed physiological computing technologies to overcome this issue by making real-time adaptations in a custom exergame based on recommendations for targeted heart rate (HR) levels. This biocybernetic adaptation was evaluated against conventional cardiorespiratory training in a group of active senior adults through a floor-projected exergame and a smartwatch to record HR data. Results showed that the physiologically-augmented exergame leads players to exert around 40% more time in the recommended HR levels, compared to the conventional training, avoiding over exercising and maintaining good enjoyment levels. Finally, we made available our biocybernetic adaptation software tool to enable the creation of physiological adaptive videogames, permitting the replication of our study.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationMuñoz, J. E., Cameirão, M., Bermúdez i Badia, S., & Gouveia, E. R. (2018, October). Closing the loop in exergaming-health benefits of biocybernetic adaptation in senior adults. In Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play (pp. 329-339).pt_PT
dc.identifier.doi10.1145/3242671.3242673pt_PT
dc.identifier.urihttp://hdl.handle.net/10400.13/4602
dc.language.isoengpt_PT
dc.publisherACMpt_PT
dc.relationAHA: Augmented Human Assistance
dc.relationLaboratory for Robotics and Engineering Systems
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/pt_PT
dc.subjectExergamespt_PT
dc.subjectBiocybernetic loopspt_PT
dc.subjectCardiorespiratory fitnesspt_PT
dc.subjectHeart ratept_PT
dc.subjectSenior adultspt_PT
dc.subjectPhysiological computingpt_PT
dc.subject.pt_PT
dc.subjectFaculdade de Ciências Exatas e da Engenhariapt_PT
dc.titleClosing the loop in exergaming - Health benefits of biocybernetic adaptation in senior adultspt_PT
dc.typeconference object
dspace.entity.typePublication
oaire.awardTitleAHA: Augmented Human Assistance
oaire.awardTitleLaboratory for Robotics and Engineering Systems
oaire.awardURIinfo:eu-repo/grantAgreement/FCT/5665-PICT/CMUP-ERI%2FHCI%2F0046%2F2013/PT
oaire.awardURIinfo:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UID%2FEEA%2F50009%2F2013/PT
oaire.citation.endPage339pt_PT
oaire.citation.startPage329pt_PT
oaire.citation.titleProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Playpt_PT
oaire.fundingStream5665-PICT
oaire.fundingStream6817 - DCRRNI ID
person.familyNameMUÑOZ CARDONA
person.familyNameCameirão
person.familyNameBermúdez i Badia
person.familyNameGouveia
person.givenNameJOHN EDISON
person.givenNameMónica
person.givenNameSergi
person.givenNameÉlvio Rúbio
person.identifier239789
person.identifier.ciencia-id0A12-4F21-0CC2
person.identifier.ciencia-idCA17-5E88-2B37
person.identifier.ciencia-id3B10-8BDF-0D67
person.identifier.orcid0000-0002-6161-9443
person.identifier.orcid0000-0002-5352-0128
person.identifier.orcid0000-0003-4452-0414
person.identifier.orcid0000-0003-0927-692X
person.identifier.ridC-8675-2018
person.identifier.ridC-8681-2018
person.identifier.scopus-author-id21740694600
person.identifier.scopus-author-id6506360007
project.funder.identifierhttp://doi.org/10.13039/501100001871
project.funder.identifierhttp://doi.org/10.13039/501100001871
project.funder.nameFundação para a Ciência e a Tecnologia
project.funder.nameFundação para a Ciência e a Tecnologia
rcaap.rightsopenAccesspt_PT
rcaap.typeconferenceObjectpt_PT
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