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Authors
Advisor(s)
Abstract(s)
‘Extreme Users’ (EU) is a design method in
Human Computer Interaction, which allows user-centered
design in design groups. ‘Acceptance Models’ is a theory in
Information Systems, which models how users accept and
use technology. We conducted a study to explore the
relationships of the factors influencing Extreme Athletes in
the acceptance and use of Activity Trackers (AT). The data
was collected from a cross-sectional survey conducted using
a self-selected convenience sample of 206. The research
rendered an exploration and an examination of the factors
affecting trail-running athletes. The results were analyzed
using several statistical techniques including Structural
Equation Analysis. Our goal was to observe to what extent
the Health Information Technology Acceptance Model
patterns and outlines EU use of AT. This contribution, to
the best of our knowledge, is new given that the obtained
model can be an initial quantitative working primary tool
for designers using the EU design method.
Description
Keywords
Extreme users User centered design Ubiquitous systems Personal data tracking Sports Exercise Health information technology acceptance model . Faculdade de Ciências Exatas e da Engenharia
Citation
Sol, R., & Baras, K. (2021). Acceptance model in designing for extreme users: extreme athletes using activity trackers. Journal of Image and Graphics, 9(2), 31-38. doi: 10.18178/joig.9.2.31-38
Publisher
Journal of Image and Graphics